Quatre Bras

June 16th, 1815

In June 1815, at the start of the Waterloo Campaign, Napoleon sought to prevent Wellington’s Anglo-allied army and Blücher’s Prussian army from joining forces. The crossroads at Quatre Bras, where important roads from Brussels, Charleroi, Namur and Nivelles intersected, became a strategic point. Marshal Ney was ordered to seize that junction, both to block Wellington’s advance and to help isolate the Prussians. Wellington, for his part, understood the threat: control of Quatre Bras would allow freedom of movement toward or away from the Prussians, so he prepared to hold the position.

The battle on 16 June began with French forces under Ney engaging the Dutch and Nassau brigades south of Quatre Bras. At first the Allied position was thinly held, but reinforcements under Wellington gradually arrived. French attacks centred on the woods and farms around the crossroads—Grand-Pierrepont, Petit-Pierrepont, Gemioncourt—and artillery bombardments opened around mid-afternoon. The Allies countered with British and Dutch infantry and cavalry brigades holding firm, resisting French infantry advances. As evening approached,
even though Ney had brought pressure, the Allies still held the field, frustrating a complete French takeover.

The result was inconclusive tactically: Wellington held Quatre Bras at dusk, preventing Ney from severing the link with the Prussian forces. Admiral Ney’s inability to push Wellington off the crossroads meant the Allied armies could co-operate, setting the stage for Waterloo two days later. Casualties were heavy on both sides—around 4,100-4,400 Allied, and 4,800- 5,600 French killed or wounde

Belligerants

France

Command 3*

Leaders 1*

Initiative

Army of the Low Countries

Command 3*

Leaders 1*

Scale

One Space = ~ 350 meters
One Unit = ~ 2000 infantry / 1000 cavalry / 10 guns

Starting deployment

Special rules

Allied Reinforcements – The Army of the Low Countries initially had only a small contingent on the battlefield, which gradually grew as troops arrived from various allied headquarters. In this scenario, these reinforcements enter randomly. When the red Reinforcement marker reaches or passes one or more spaces with a “?”, the Army of the Low Countries player rolls a die for each of them and brings in the corresponding reinforcement group from the indicated space. If the reinforcement group has already entered, consider the following number (1 is considered to follow 6). You can use unused Objective markers to indicate reinforcement groups that have already entered.

A Decisive Crossroad – When one of the two players performs a Rally, the opponent gains an extra victory point (2 instead of 1) if they control at least two of the three spaces near Quatre Bras with an Objective marker.

Faq & Errata

There are currently no FAQs or errata for this battle.

Alternative rules

  • If you prefer to follow the historical course of the battle, bring in the allied reinforcements in the order indicated by numbers 1 to 6.